Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Friday, July 9, 2010

Crysis

Let's get the obvious stuff out of the way up front. On a properly configured Vista machine with DirectX 10 hardware, Crysis is the best-looking game we've ever played. Its jungle environments are lush and realistic, with plenty of wide-open areas and just a handful of loading screens in the entire game. This incredible level of graphical detail is what PC gaming is all about.

Crysis Tank
Stealth tactics make sense when you’re on foot, but when you’re driving a 60-ton tank, you need not be subtle.

Screenshots don't do this game justice. Seeing Crysis in action will take your breath away. The perfectly rendered jungle scenes, gorgeous beaches, and water that looks better than the real thing set a new high mark for PC graphics and far surpass what we expected from a first-gen DirectX 10 title. Even more surprising, when we tested the game on DirectX 9 hardware, it still looked stunning—although we missed the fancy depth-of-field effect that is used fairly liberally on DX10 systems.

As for the game, it's carved straight from the generic first-person shooter playbook. There are bad guys (North Koreans, this go around), who are doing something they shouldn't (unearthing an alien artifact), and a hero (you) with powers (via a supersuit that lets you jump higher, run faster, and be invisible) that make you uniquely capable of accomplishing a challenging goal (saving the world). It’s all very predictable. The game mechanics aren’t particularly innovative either—we've done all this before.

That's not to say Crysis isn’t a fun, well-polished game—it definitely is. It's just not revolutionary from a gameplay perspective. The game’s by-the-book weapons include pistols, a shotgun, a rifle or two, and a submachine gun, which you customize with different add-ons—scopes, silencers, grenade launchers, and a few others. While this level of customization could have added some needed depth, you generally end up choosing between the silencer and grenade launcher, depending on the number of baddies you want to take out. Because you'll pick up all of the weapons and add-ons within the first hour or two of the game and you gain absolutely no new suit capabilities beyond those you start with (armor, superspeed, cloaking, and superstrength), character development feels extremely stunted.

Where Crysis really excels is in actual combat, especially at the higher difficulty settings. While the AI seems mildly stunted at the default difficulty, at more challenging settings it’s more realistic without seeming prescient. The brilliant AI, combined with the open maps, which let you scout an encounter unseen and then approach from the best possible side to crush the enemy, is the game's saving grace.

In Crysis, merely shooting a bad guy isn’t the only way to kill
him. You can literally blow his house down.

On easy, Crysis is a forgettable run’ n’ gun shooter, which you'll finish in a few short hours. When you crank the game up to the highest difficulty setting, it's a much more tactical experience. You must silently dispatch your enemies while evading detection or you’ll be killed. To up the immersion factor, the game also forces you to use iron sights and the Korean baddies actually speak Korean. You won't know whether they're talking about the weather or one just saw you skulking through the undergrowth.

Crysis is undoubtedly the type of game that will make your console-playing buddies take note, but compared to other recent shooters, there's virtually no character development. Luckily, the combat is outstanding, more than making up for the game's minor failings.

Click to Enlarge

Crysis sets a whole new level for visual quality in games with its unbelievable graphics.

Thursday, July 8, 2010

Create Animated Sprays in Team Fortress 2 and Counter-Strike

Expressing your individuality online can be difficult, especially if you’re a gamer. While running and gunning your way through games like Counter-Strike: Source or Team Fortress 2 it’s easy to get lost in the crowd. But leaving your mark on the world is easier than you might think. Animated sprays are a great way for you to tell your enemy that, not only have they been pwned, but that you're the one responsible.

Custom animated sprays were limited to the most elite players in the days of Counter-Strike 1.6, but now that Source is here that’s all changed. So prepare yourself for a quick and easy way to make your own spray and let the lolcats run wild!

What you need:

Time to complete: 2 hours

Step 1: Clean up your picture of choice

The hardest part of making your own animated spray is deciding what pictures to use. The choice is tricky, as the end result represents both your unique personal style, and your declaration of badassedness whenever you choose to use it. The choice can either be easy or agonizing.


Make sure that the background contents are transparent, otherwise when you load up your spray online there will be a big ugly white background!

For the sake of simplicity, we used a lolcat for our sample spray. The images are popular on the Internet, and occasionally even funny. Once you’ve chosen your picture, you'll want to place it on a transparent background using Photoshop. Open the original image, then press ctrl+a to select the entire image, press ctrl+c to copy it, and create a new canvas by pressing ctrl+n. The new canvas will already be the exact same size as the image on your clipboard, so you can simply paste it by pressing ctrl+v. It's a good idea to make a backup save of your image now. If you mess anything up, you'll be able to revert your changes much more easily if you have a backup.

Cut out the area of the picture that you want to be transparent by selecting it with the lasso tool, then pressing delete. Don’t worry about getting rid of everything at once, just remove unwanted background one chunk at a time. For bits of the image that are the same color, you can use the magic wand tool. This lets you select adjoining pixels that are the same color quickly and easily. When you've clipped out all the of the background that you want to, for each of the images you'll use in your spray, resize the image to 128 pixels wide using the Image Size panel (ctrl+alt+i), and move on to the next step.

Step 2: Create the backbone of your custom spray


Put your files side by side and make sure that they’re what you want other players to see. For me, this is right on the money.

Once you’ve got your picture(s) clipped, open them up side-by-side in Photoshop. This is the best time to input any text that you want in your spray. With the separate frames next to each other it’ll be easy to see exactly what your finished product will look like in-game. The one thing you can't do is create too many frames--due to the Source engine's 120KB spray filesize limitation, you probably won't be able to create more than five frames. Make sure everything looks the way you want it to and save the finished 128x128 images in one directory with names that alphabetize into the proper order for the frames (1 image.jpg, 2 image.jpg, etc).


VTFEdit's import process asks you all sorts of scary questions. Fortunately, you can just skip over them by pressing OK.

Now that all your images are properly sized, you're almost ready to create the spray. Open up VTFEdit, and go to File -> Import. Control-click each of the images you want to use, and click OK. Select the default options on the Import screen, and wait while your images are converted. To get an insanely high-speed preview of your spray, you can go to the Image tab and press Play. If everything looks right, you can go to the Info tab and make sure that the overall size of the spray is less than 120KB. Then save the file in c:/Program Files/Steam/steamapps//team fortress 2/tf/materials/VGUI/logos for Team Fortress 2, or your c:/Program Files/Steam/steamapps//counter-strike source/cstrike/materials/VGUI/logos folder. Once you've saved the file, go to the Tools menu and click Create VMT file, then save the resulting file to the same folder.

4: Enjoy!


All done! Mom would be proud if she knew the first thing about PC gaming. Or lolcats.

Now, your files should be in order, iand you can fire up your game and enjoy your handiwork. From the game's main menu, go to the options menu, and select the Multiplayer tab. Your new spray should be available in the drop-down list, for you to select. Before you venture into the wilds of the Internet, you'll want to test your spray in a private place, so why not create a server all your own, and make sure it works properly there. If you make adjustments to the spray, you'll need to disconnect and reconnect to the server in order to see any changes. Once you're happy with the way things are working, fire up your game and get spraying!

Not Feeling Animated?

Don’t sweat it! Stop yourself after you’ve cut out your picture and save it as a targa (.tga) Size doesn’t matter, so just place it somewhere that it’ll be found easily and import it from Counter-Strike: Source or Team Fotress 2’s in game menu.


Wednesday, May 19, 2010

Microsoft Turns Office into a Game with Ribbon Hero Training Tool

Listen up Office users, Microsoft has made available a free tool to help you level up your productivity skills. It's called Ribbon Hero and it offers up different 'games' or challenges for Word, PowerPoint, and Excel 2007 and 2010.

"Ribbon Hero watches what features you do and don't use, and then it recommend challenges for you to play, to hopefully expose you to new features," Microsoft writes in an Office blog. "The first time you complete a challenge, you'll earn points. But then we want you to use those same features in the app (on another day) to prove you've mastered those features! You can max out a feature using it twice, on two separate days -- and one one of those times can you get points from playing the challenge."

Ribbon Hero also serves up Facebook integration so you can spam your friends' walls with PowerPoint updates right next to your latest Farmville achievement. Oh joy.

Download and Videos

Image Credit: Microsoft

Pit Bulls Pulled from Mafia Wars Following Complaint

So here's the deal - icing rival mobsters, rising in the ranks of the mafia, robbing your opponents, doing battle with flame throwers, and everything else portrayed in Mafia Wars is fair game. But pit bulls? Now you've crossed the line, Zynga.

Such is the stance the People for the Ethical Treatment of Animals have taken, and following a complaint by the organization, Zynga has decided to remove pit bulls from its virtual mafia landscape.

"Depicting 'man's best friend' as a fighting machine can encourage the wrong type of people--those with no heart and no understanding of a dog's needs--to treat these wonderful animals as inanimate objects," PETA executive Tracy Reiman said in a release from the company last month. "If Mark Pincus--who named his company after his own beloved dog, Zinga--can't portray dogs as loyal and loving members of the family, we'd rather he left them out of the game altogether."

According to CNet, the ordeal reeks of PR shenanigans, at least in part. A blog post from PETA points out that in YoVille, another of Zynga's games, proceeds from purchasing a virtual bulldog are donated to the San Francisco Society for the Prevention of Cruelty to Animals. In addition, PETA said it is "sending vegan chocolates to Zynga founder and CEO Mark Pincus to thank him for his compassionate decision."

PETA may want to hold off on sending gifts, however. Other animals have either made their way into Mafia Wars, or soon will, including lions and tigers in "Vicious Crates" and a "bloody horse head" item.


Image Credit: MLive.com

Friday, May 7, 2010

Pit Bulls Pulled from Mafia Wars Following Complaint

So here's the deal - icing rival mobsters, rising in the ranks of the mafia, robbing your opponents, doing battle with flame throwers, and everything else portrayed in Mafia Wars is fair game. But pit bulls? Now you've crossed the line, Zynga.

Such is the stance the People for the Ethical Treatment of Animals have taken, and following a complaint by the organization, Zynga has decided to remove pit bulls from its virtual mafia landscape.

"Depicting 'man's best friend' as a fighting machine can encourage the wrong type of people--those with no heart and no understanding of a dog's needs--to treat these wonderful animals as inanimate objects," PETA executive Tracy Reiman said in a release from the company last month. "If Mark Pincus--who named his company after his own beloved dog, Zinga--can't portray dogs as loyal and loving members of the family, we'd rather he left them out of the game altogether."

According to CNet, the ordeal reeks of PR shenanigans, at least in part. A blog post from PETA points out that in YoVille, another of Zynga's games, proceeds from purchasing a virtual bulldog are donated to the San Francisco Society for the Prevention of Cruelty to Animals. In addition, PETA said it is "sending vegan chocolates to Zynga founder and CEO Mark Pincus to thank him for his compassionate decision."

PETA may want to hold off on sending gifts, however. Other animals have either made their way into Mafia Wars, or soon will, including lions and tigers in "Vicious Crates" and a "bloody horse head" item.

Image Credit: MLive.com

Friday, February 12, 2010

Microsoft Turns Office into a Game with Ribbon Hero Training Tool

PIQOO | www.piqoo.blogspot.com

Listen up Office users, Microsoft has made available a free tool to help you level up your productivity skills. It's called Ribbon Hero and it offers up different 'games' or challenges for Word, PowerPoint, and Excel 2007 and 2010.

"Ribbon Hero watches what features you do and don't use, and then it recommend challenges for you to play, to hopefully expose you to new features," Microsoft writes in an Office blog. "The first time you complete a challenge, you'll earn points. But then we want you to use those same features in the app (on another day) to prove you've mastered those features! You can max out a feature using it twice, on two separate days -- and one one of those times can you get points from playing the challenge."

Ribbon Hero also serves up Facebook integration so you can spam your friends' walls with PowerPoint updates right next to your latest Farmville achievement. Oh joy.

Download and Videos

Image Credit: Microsoft

Thursday, February 11, 2010

Asus G73 Gaming Laptop Available in the States

PIQOO | www.piqoo.blogspot.com

In the market for a gaming notebook? If so, Asus' G73 laptop might be the steal of the year, albeit it's still early. Nevertheless, we haven't been this stoked about an affordable gaming notebook since Gateway wowed us with its P7811-FX machine.

Those looking for battery life first and performance second need not apply. But if you're into desktop replacements, the G73's spec sheet will certainly oblige. Inside the 17.3-inch laptop sits an Intel Core i7 720QM quad-core processor, and that's just the beginning. You'll also find 8GB of DDR3 memory, ATI Mobility Radeon HD 5870 graphics with a 1GB frame buffer, and a 500GB hard drive spinning at 7200RPM.

The G73 also boasts a 1920 x 1080 screen resolution, DVD burner, 4 USB ports, VGA and HDMI, an 8-in-1 card reader, 2.0MP, 8-cell battery, and Windows 7 Home Premium 64-bit.

Ready for the best part? It's available now from Newegg $1,450.

Image Credit: Asus

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