Showing posts with label gaming. Show all posts
Showing posts with label gaming. Show all posts

Friday, July 9, 2010

Crysis

Let's get the obvious stuff out of the way up front. On a properly configured Vista machine with DirectX 10 hardware, Crysis is the best-looking game we've ever played. Its jungle environments are lush and realistic, with plenty of wide-open areas and just a handful of loading screens in the entire game. This incredible level of graphical detail is what PC gaming is all about.

Crysis Tank
Stealth tactics make sense when you’re on foot, but when you’re driving a 60-ton tank, you need not be subtle.

Screenshots don't do this game justice. Seeing Crysis in action will take your breath away. The perfectly rendered jungle scenes, gorgeous beaches, and water that looks better than the real thing set a new high mark for PC graphics and far surpass what we expected from a first-gen DirectX 10 title. Even more surprising, when we tested the game on DirectX 9 hardware, it still looked stunning—although we missed the fancy depth-of-field effect that is used fairly liberally on DX10 systems.

As for the game, it's carved straight from the generic first-person shooter playbook. There are bad guys (North Koreans, this go around), who are doing something they shouldn't (unearthing an alien artifact), and a hero (you) with powers (via a supersuit that lets you jump higher, run faster, and be invisible) that make you uniquely capable of accomplishing a challenging goal (saving the world). It’s all very predictable. The game mechanics aren’t particularly innovative either—we've done all this before.

That's not to say Crysis isn’t a fun, well-polished game—it definitely is. It's just not revolutionary from a gameplay perspective. The game’s by-the-book weapons include pistols, a shotgun, a rifle or two, and a submachine gun, which you customize with different add-ons—scopes, silencers, grenade launchers, and a few others. While this level of customization could have added some needed depth, you generally end up choosing between the silencer and grenade launcher, depending on the number of baddies you want to take out. Because you'll pick up all of the weapons and add-ons within the first hour or two of the game and you gain absolutely no new suit capabilities beyond those you start with (armor, superspeed, cloaking, and superstrength), character development feels extremely stunted.

Where Crysis really excels is in actual combat, especially at the higher difficulty settings. While the AI seems mildly stunted at the default difficulty, at more challenging settings it’s more realistic without seeming prescient. The brilliant AI, combined with the open maps, which let you scout an encounter unseen and then approach from the best possible side to crush the enemy, is the game's saving grace.

In Crysis, merely shooting a bad guy isn’t the only way to kill
him. You can literally blow his house down.

On easy, Crysis is a forgettable run’ n’ gun shooter, which you'll finish in a few short hours. When you crank the game up to the highest difficulty setting, it's a much more tactical experience. You must silently dispatch your enemies while evading detection or you’ll be killed. To up the immersion factor, the game also forces you to use iron sights and the Korean baddies actually speak Korean. You won't know whether they're talking about the weather or one just saw you skulking through the undergrowth.

Crysis is undoubtedly the type of game that will make your console-playing buddies take note, but compared to other recent shooters, there's virtually no character development. Luckily, the combat is outstanding, more than making up for the game's minor failings.

Click to Enlarge

Crysis sets a whole new level for visual quality in games with its unbelievable graphics.

Sunday, May 23, 2010

Pandora's Linux Based Gaming Handheld Now Shipping - Open Source Gaming Goes Portable

Pandora

In what can only be considered a major victory for the open source gaming scene the fabled Pandora handheld is finally shipping. After almost two years of sneak peeks and disappointing setbacks the first batch of units are finally being massed produced and sent out to paying customers. The end product is the polar opposite of the Nintendo DS and Sony PSP in just about every respect. Rather than trying to make a closed down platform filled with proprietary technologies, the hardware and software architectures are completely open and just begging to be exploited.

The device itself will ship with an ARM Cortex 600Mhz CPU running Linux, with a separate 430Mhz DSP core. That might sound a bit underpowered by today's standards, but the developers assure us this makes it the most powerful dedicated gaming handheld on the market. The display features a resolution of 800x480 and its storage needs will be covered off by two SDHC memory card slots.

Anyone interested in buying from the first batch shown above currently has to make their request at gp2xorders@gmail.com, but we expect a proper store page will be in place by the time they reach the second run. The hardware is currently priced around $330 not including taxes or shipping, but we have a hunch you'll probably make that up pretty quick in free games.

It remains to be seen if this can be a serious contender in the handheld gaming space, but it's likely to gain popularity quick with those who are getting increasing frustrated trying to crack DS and PSP firmware.

Thursday, February 11, 2010

EA Newsapolooza: Crysis 2, New Dragon Age, Medal of Honor Dated; Dead Space 2 Skipping PCs

PIQOO | www.piqoo.blogspot.com


EA recently released its Q3 fiscal statement, and it’s a magnitude seven doozy. Not to be a downer, though, but first on the release schedule is The Waiting Game, as most of these titles won’t be out until the second half of 2010.

First up, Crysis 2’s positioned itself deep within the overgrown jungles of 2010’s holiday season with an October-December 2010 release window. Medal of Honor and massively multiplayer cops ‘n’ robbers sim All Points Bulletin, meanwhile, are both dropping between the months of July and September. As if three whole games weren’t enough, EA also announced a new Dragon Age title for early 2011.

It’s not all good news, however. For some mystifying reason, the mega-publisher’s decided to release Dead Space 2 on every platform under the sun – even handhelds! – except the PC. Well, whatever. We don’t need the pants scared off us. We’ll take off our own pants. That’ll show ‘em.

Ghost Recon: Future Soldier Coming to the PC… “Later”

PIQOO | www.piqoo.blogspot.com


As a so-called “Future Soldier,” we can only assume you’ll be working with the latest, greatest technologies in an effort to get an upper hand on the battlefield. And where’s the latest, greatest real-world gaming tech these days? On the PC, of course! So where’s the newly announced Ghost Recon: Future Soldier making its biggest push? Why, on consoles, naturally.

Wait, what?

Yep, sure enough, the game apparently “features cutting-edge technology, prototype high-tech weaponry, and state-of-the-art single-player and multiplayer modes,” but – via Twitter -- Ubisoft senior community developer Kimi Matsuzaki pegged the game for a holiday 2010 release on consoles, adding that “We will tell more about the PC version later."

When’s “later”? We have no idea. You’ll remember, however, that Ghost Recon: Advanced Warfighter’s PC version was its own beast, designed specifically for our favorite platform. We can only hope Ubisoft is giving Future Soldier’s PC tour of duty similar consideration.

(Aside: an “Advanced Warfighter” is nothing like a “Future Soldier.” God. Why would you even think that?)

Asus G73 Gaming Laptop Available in the States

PIQOO | www.piqoo.blogspot.com

In the market for a gaming notebook? If so, Asus' G73 laptop might be the steal of the year, albeit it's still early. Nevertheless, we haven't been this stoked about an affordable gaming notebook since Gateway wowed us with its P7811-FX machine.

Those looking for battery life first and performance second need not apply. But if you're into desktop replacements, the G73's spec sheet will certainly oblige. Inside the 17.3-inch laptop sits an Intel Core i7 720QM quad-core processor, and that's just the beginning. You'll also find 8GB of DDR3 memory, ATI Mobility Radeon HD 5870 graphics with a 1GB frame buffer, and a 500GB hard drive spinning at 7200RPM.

The G73 also boasts a 1920 x 1080 screen resolution, DVD burner, 4 USB ports, VGA and HDMI, an 8-in-1 card reader, 2.0MP, 8-cell battery, and Windows 7 Home Premium 64-bit.

Ready for the best part? It's available now from Newegg $1,450.

Image Credit: Asus

It’s Finally Happening, This Is Not a Drill: StarCraft II Beta Launching “This Month”

PIQOO | www.piqoo.blogspot.com




You’ve watched. You’ve waited. More than once, you’ve probably lost all hope, given in to despair, and cursed Blizzard’s name while holding your beta key inches away from an open flame. Well, watch, wait, and get all melodramatic no more, because the StarCraft II beta’s been cleared for take-off, and it’s launching “this month,” according to Blizzard.

The news came during a conference call today, straight from Blizzard boss Mike Morhaime. StarCraft II: Wings of Liberty, meanwhile, is still on track to release in “mid 2010.”

Is there anything more to say? You will be playing StarCraft II in less than 30 days. If you’re not leaping up-and-down while squealing like a big man imitating a little girl, you might want to check yourself into a morgue, because you’re dead.

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